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Priest Elite Skills

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Priest Elite Skills mainly enhance a Priest's existing capabilities to heal and deal damage, with the exception of the Priest / Warrior variety.

Classicon augur knight Priest / Knight Edit

Priest / Knights focus on the healing/utility aspect of group play, changing Grace of Life to also grant MP (Enhanced Grace of Life), making Urgent Heal also heal the caster (Life Link), giving a cast time reducing cooldown (Last Prayer), adding a powerful buff that increases effectiveness at healing while reducing effectiveness at damaging (Divine Incarnation), and another buff that grants temporary fear immunity to a target (Calm Heart).

(Knight/Priest)

Icon Skill Name Lvl Consume Cast Time Cooldown Range Skill Effect Upgradeable
Skill aug new20-3 Enhanced Grace of Life 15 N/A Passive N/A N/A Your Grace of Life also increases the maximum MP. No
Skill aug new60-2 Life Link 20 N/A Passive N/A N/A Your Urgent Heal now also heals you. No
Skill aug new20-1 Last Prayer 25 30 mana Instant 2 minutes Self Your next spell's casting time is reduced to 1 second. No
Skill thi new15-1 Divine Incarnation 30 30 mana Instant None Self By transforming into a Divine Incarnation the effectiveness of your heals is increased by 15% and the MP cost reduced by 30%, but magic attack also decreases by 50%. No
Skill aug new35-6 Calm Heart 35 30 mana Instant 60.0 seconds 150 Cast on a friendly target making it resist Fear for 10 seconds. Can be used in Fear No
Skill aug new40-5 Sacrificial Cure 40 70% of your max hp Instant 180 seconds 200 Sacrifice your own life energy to restore a party member's HP by 30%...99%. Max lvl at lvl 50. +1.38% heal per upgrade
Skill aug new45-8 Holy Power 45 40 mana Instant 60 seconds Self Temporarily increases your wisdom by 1% + 60 for 20.0 seconds. Effect disappears once 3 healing spells have been cast. Max lvl 50, at +10% + 600 wisdom +9 wisdom per upgrade
Skill aug new50-14 Light Fairy 50 250 mana 6 seconds  ? Self Summon a light fairy to assist you. No
Skill aug new50-13 Devotion Halo 50 N/A Instant N/A 200 The light fairy you summon gets this skill. Raises the wisdom of party members within a radius of 200 by 5% points and reduces mana cost of all skills by 6%. No

Classicon augur mage Priest / Mage Edit

The Priest / Mage combine is fairly eclectic, combining crowd control (Freeze), the ability to remove curses (Remove Curse), a mana restoration group buff (Angel's Blessing), a mana restoration cooldown (Angel's Carol), and a buff to Lightning that places a debuff increasing wind and water damage done to a target if the target is afflicted with Bone Chill when struck.

(Mage/Priest)

Icon Skill Name Lvl Consume Cast Time Cooldown Range Skill Effect Upgradeable
Skill mag new15-4 Freeze 15 35 mana(+3.25 perupgrade) 1 Second None 225 Frost Roots your target for 10.0 (+0.4 per upgrade) seconds. (Effect is removed when target receives damage). Also completely heals target. +0.4 seconds and +3.25 mana per upgrade
Skill aug new60-1 Remove Curse 20 150 Instant 10.0 sec 150 Removes curse from target. No
Skill aug new20-2 Angel's Blessing 25 100 mana(+10.0 perupgrade) Instant None Party The Angel's Blessing grants your party restoration of additional 10.0 (+0.8 per upgrade) mana every 5 seconds. Lasts 600.0 seconds.
Is affected by healing bonus.
+0.8 mana every 5 seconds, +10.0 mana cost per upgrade
Skill aug new50-4 Angel's Carol 30 None Instant 180.0 seconds Party Angels appear among the group and all party members regenerate 30.0 (+4.5 per upgrade) mana every 2 seconds. Lasts 10 seconds. +4.5 mana per upgrade
Skill aug new35-7 Lightning Rod 35 N/A Passive N/A N/A If Bone Chill is on the target, striking it with Lightning will also cause an Electric Shock, which raises suffered Water and Wind damage for 20 seconds.Does not affect pre-existing effects. (For example, Bone Chill.) No
Skill aug new40-4 Enlightenment 40 N/A Passive N/A N/A When you use Heal, there is a chance to temporarily increase your Wisdom. No
Skill aug new45-7 Icewind Blade 45 20 Mana Instant 3 Seconds 180 Water and wind energies combine to form a sharpened blade that inflicts 30 Wind damage and 30 Water damage to the target. +9 wind and water damage per level
Skill aug new50-12 Wind Fairy 50 250 mana 6 seconds  ? Self Summon a wind fairy to assist you. No
Skill aug new50-13 Windrider Halo 50 N/A Instant N/A 200 The wind fairy you summon gets this skill. Raise the magic accuracy of party members within a radius of 200 by 6% and increases the heals received by party members by 5% for 600 seconds. No

Classicon augur thief Priest / Rogue Edit

The Priest / Rogue combination focuses on granting offensive abilities, like a Dark damage over time ability (Snake Curse), a medium-cooldown Dark damage nuke (Infectious Wound), applying Nimble Hands to spellcasting (Quick Spellcasting), an offensive dispel (Purge), and a long-cooldown DoT with a stun component (Lure of the Snake Woman).

(Rogue/Priest)

Icon Skill Name Lvl Consume Cast Time Cooldown Range Skill Effect Upgradeable
Skill mag new15-2 Snake Curse 15 30 energy 1 second None 180 Your curse inflicts 16.0 (+4.2 per upgrade) points of Dark damage every 2 seconds for 12.0 seconds on your target. +4.2 damage per upgrade
Skill ran new60-7 Infectious Wound 20 30 energy Instant 12.0 seconds 200 Infects target's wounds, causing 30.0 (+7.5 per upgrade) points of Dark damage and lowers the effectiveness of heals received by the target for 2.0% (+1.0% per upgrade). Lasts 12 seconds. +7.5 damage and -1.0% heal effectiveness per upgrade
Skill kni new15-3 Quick Spellcasting 25 N/A Passive N/A N/A Uses your Nimble Hands for greatly increased spell casting speed. No
Skill kni new50-4 Purge 30 200 mana Instant 20.0 seconds 200 Removes all beneficial effects on target. No
Skill aug new35-5 Lure of the Snake Woman 35 40 energy 1.0 second 45 seconds 150 Lures the opponent into a poisoned dreamland. Inflicts 10.0 (+3.0 per upgrade) every 2 seconds for 10.0 seconds.Also stuns target for 5.0 seconds. (Effectiveness is decreased in PvP) +3.0 damage per upgrade
Skill aug new40-3 Shadow Fury 40 100 mana Instant None 200 Increases the whole team's magic crit rate by 10 for 600 seconds. +2.4 crit chance per upgrade
Skill aug new45-6 Snake Spirit 45 N/A Passive N/A N/A Replenishes your mana when the effect of your Snake Curse wears off. (This effect can only be used on one target at one time.) +4.2 mana per upgrade
Skill aug new50-10 Dark Fairy 50 250 mana 6 seconds  ? Self Summon a dark fairy to assist you. No
Skill aug new50-11 Wraith Halo 50 N/A Instant N/A 200 The dark fairy you summon gets this skill. Raise the magic attack of party members within a radius of 200 by 10% and increases dark damage by 10% for 600 seconds. No

Classicon augur ranger Priest / Scout Edit

Priest / Scouts have a fairly eclectic elite skill set, giving them a magic attack buff (Embrace of the Water Spirit), a ranged Throat Attack (Throat Stab), changing Wave Armor so that it buffs defense (Enhanced Wave Armor), allowing Rising Tide to scale off ranged weapon damage (Tide Control), and an area of effect heal with a regeneration effect (Curing Shot).

(Scout/Priest)

Icon Skill Name Lvl Mana Cost Cast Time Cooldown Range Skill Effect
Skill aug new15-3 Embrace of the Water Spirit 15 100 + 10 / level Instant None Party Your prayer for the blessing of the water spirit raises your and your party's Magical Attack Power
by 1% (+0.09% per upgrade) + 20.0 (+8 per upgrade) points for 900 seconds.
Skill ran new60-1 Throat Stab 20 N/A Passive N/A N/A Increases the range of Throat Attack. (Increases range by 100 to 150.)
Skill aug new35-4 Enhanced Wave Armor 25 N/A Passive N/A N/A Your Wave Armor now also increases defense.
Skill aug3-2 Wave Armor 25 60 + 6 / level Instant 20 seconds 180 Holy spring water encloses the target to shield him from up to 50.0 (+22.5 per upgrade) points of damage
and also increases defense by 1% (+0.25% per upgrade). Effect lasts for 60.0 seconds.
Skill war new20-3 Tide Control 30 N/A Passive N/A N/A Rising Tide now additionally causes ranged weapon damage.
Skill aug1-1 Rising Tide 30 20 + 2 / level 2 seconds None 217 The torrent you summon is mixed with arrows and bolts. Inflicts 40.0 (+11.2 per upgrade) Water damage
and 40% (+2.4% per upgrade) ranged weapon DPS.
Skill aug new35-9 Curing Shot 35 120 + 12 / level 2 seconds 6 seconds 200 Shoots an arrow filled with the power of light on 5 friendly targets within reach, healing them for 20 (+3 per upgrade) HP
and additionally restores 10 (+1.5 per upgrade) HP every 2 seconds for 20 seconds.
Skill aug new40-2 Ice Blade 40 30 + 3 / level Instant None 200 Turns magic into a knife blade to attack the target, causing 25 (+7.5 per upgrade) points of water damage.
Skill aug new45-5 Saint's Blessing 45 N/A Passive N/A N/A When you cast a Heal on a friendly target with HP lower than 30%, the healing effect will be additionally enhanced by 30 (+5.4 per upgrade).
Skill aug new50-8 Water Fairy 50 250 mana 6 seconds None Self Summons a water fairy to assist you.
Skill aug new50-9 Frost Halo 50 N/A Instant N/A 200 The water fairy you summon gets this skill. Lower the physical damage to party members within a radius of 200 by 10% for 600 seconds.
Increases Rising Tide's magical critical hit rate by 10% and Ice Blade's damage by 10%.

Classicon augur warrior Priest / Warrior Edit

The Priest / Warrior combination focuses around enhancing the Priest's melee capabilities through Battle Monk Stance, giving them three powerful strikes; Explosion of Fighting Spirit, Fighting Spirit Combination, the powerful Ascending Dragon Strike, and an ability that doubles the power of the next physical attack (Power Build-Up).

(Warrior/Priest)

Icon Skill Name Lvl Consume Cast Time Cooldown Range Skill Effect Upgradeable
Skill aug new50-3 Battle Monk Stance 15 20 mana Instant None Self When activated, physical attack is raised by 2% + 30.0 (+.2% and 6.0 per upgrade), defense is raised by 9.0% (+0.6% per upgrade)(changed, for the better, but not sure yet of exact number), but healing effectiveness is reduced by 3.0% (+0.5% per upgrade)(exact amount unknown). This stance lasts 900 seconds. +.2% + 6 physical attack, +0.6% defense, -0.5% healing effectiveness per upgrade
Skill aug new30-1 Explostion of Fighting Spirit 20 15 mana Instant None 50 Mana is converted into fighting spirit to charge the target and inflict 80.0% (+4.0% per upgrade) main hand weapon DPS. (Requires the Battle Monk Stance) +4.0% damage per upgrade
Skill aug new35-3 Fighting Spirit Combination 25 30 mana Instant 6 seconds 50 Releases two successive bursts of fighting spirit that cause 90.0% (+4.5% per upgrade) main hand weapon DPS. (Requires the Battle Monk Stance) +1.8% damage and +3 mana cost per grade
Skill aug new45-3 Ascending Dragon Strike 30 30 rage Instant None 50 By transforming rage into the dragon form, you inflict 180.0% (+7.2% per upgrade) main hand weapon DPS. (Requires the Battle Monk Stance) +7.2% damage per upgrade
Skill aug new35-10 Power Build-Up 35 40 mana 1.0 second None Self Upgrades 1-handed weapon damage by ???%(unknown),36% at lvl 55; and staff damage by 1% at lvl 1, 12% at lvl 55 (Requires the Battle Monk Stance.) Yes
Skill aug new40-1 Vindictive Strike 40 10 rage Instant 30 seconds 70 Inflicts 300 DPS on the target, inflicting, and Stuns it for 5 seconds. 18 DPS per level
Skill aug new45-4 Condensed Rage 45 45 rage Instant 25 seconds Self Instantly gain 45 rage and lets you enter Condensed Rage state for 10 seconds. When attacked in this state you recover 50 HP. +4.5 HP per level
Skill aug new50-6 Fire Fairy 50 250 mana 6 seconds  ? Self Summon a fire fairy to assist you. No
Skill aug new50-13 Accuracy Halo 50 N/A Instant N/A 200 The fire fairy you summon gets this skill. Enhances your damage of your [Explostion of Fighting Spirit], and ups [Ascending Dragon Strike] crit rate. No
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