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Determines if a given unit is a player character. This can be any player character, inc. yourself.

UnitIsPlayer(UnitId);

Parameters Edit

Arguments Edit

UnitId
string - A UnitId to query, e.g. "target", "focus1".

Returns Edit

boolean
Boolean value - true if the given unit is a player character, false otherwise.

Example Edit

isPlayer = UnitIsPlayer("target");

Notes Edit


Related Functions Edit

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