Display a standard system message and play a sound within the game client. The message will automatically fade away. The definition can be found within the module fdb\interface\worldxml\uiparent.lua.

function SendSystemMsg( text )
	SystemMsgFrame:AddMessage(text, 1, 0.95, 0.40 );

Parameters Edit

Arguments Edit

string - The system message to display.

Returns Edit

void - A method call without return value.

Example Edit

local osdate =;
SendSystemMsg("SendSystemMsg: returns "..osdate);

Notes Edit


The text will be displayed e.g. like when taking a screenshot.

Related Functions Edit

Updated --Georhan, Bushido Guild - Isiltir 16:27, 3 May 2010 (UTC)
Original --Choppa 06:53, 5 August 2009 (UTC)
Sends a system message, the same type of chat is displayed when you accept a quest.

/sript SendSystemMsg("Hello world!");

Will display Hello world! in yellow on your screen, orange in Chat Box, and play a sound.

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